Desktop render engine for front-end motion
Paste HTML, CSS, and JavaScript. Export a real video.
Clip.A.Canvas renders motion inside real Chromium, captures frames accurately, and encodes the result locally with FFmpeg. No cloud render farm. No screen recording workaround.
Why it feels different
Made for browser motion, not generic video automation.
The product is opinionated around one job: turn front-end animation into clean video output without breaking how the browser actually behaves.
Browser-accurate motion
CSS animation, transitions, WAAPI, SVG, and canvas content are captured through Chromium instead of a fake DOM snapshot pipeline.
Paste first, tweak second
Built for quick testing of snippets from ChatGPT, Claude, Gemini, or your own editor without needing a separate video stack.
No upload step
Rendering and encoding stay local, so you keep the browser result and avoid shipping source code to a hosted backend.
Video you can actually use
Export MP4 files suitable for editing, posting, and iterating without relying on screen recording or timeline hacks.
Workflow
Three steps from snippet to MP4.
Drop in code
Paste HTML, CSS, and JavaScript directly into the editor. The tool is designed around single-file front-end experiments and generated snippets.
Preview in a real engine
Inspect the motion in Chromium before exporting. If the browser can render it, Clip.A.Canvas is built to capture it faithfully.
Export locally
Render frames and encode to MP4 on-device, then save the finished file through the desktop app without a separate recording pass.
Download
Get the desktop build.
Windows installer and portable ZIP are available now. macOS packaging is in progress. Release notes and SHA-256 checksums are published on GitHub.