Desktop render engine for front-end motion

Paste HTML, CSS, and JavaScript. Export a real video.

Clip.A.Canvas renders motion inside real Chromium, captures frames accurately, and encodes the result locally with FFmpeg. No cloud render farm. No screen recording workaround.

Chromium render path HTML + SVG + canvas Local MP4 export

demo-video.mp4

Input Paste generated snippets directly
Render DOM/SVG and canvas capture in one tool
Output Save an editor-ready MP4 locally
Faithful Rendered in Chromium, not approximated by screenshots.
Local Your code stays on-device while FFmpeg handles encoding.
Fast Built for quick paste-preview-export loops from AI-generated code.

Why it feels different

Made for browser motion, not generic video automation.

The product is opinionated around one job: turn front-end animation into clean video output without breaking how the browser actually behaves.

Render fidelity

Browser-accurate motion

CSS animation, transitions, WAAPI, SVG, and canvas content are captured through Chromium instead of a fake DOM snapshot pipeline.

Creator workflow

Paste first, tweak second

Built for quick testing of snippets from ChatGPT, Claude, Gemini, or your own editor without needing a separate video stack.

Offline export

No upload step

Rendering and encoding stay local, so you keep the browser result and avoid shipping source code to a hosted backend.

Output control

Video you can actually use

Export MP4 files suitable for editing, posting, and iterating without relying on screen recording or timeline hacks.

Workflow

Three steps from snippet to MP4.

01

Drop in code

Paste HTML, CSS, and JavaScript directly into the editor. The tool is designed around single-file front-end experiments and generated snippets.

02

Preview in a real engine

Inspect the motion in Chromium before exporting. If the browser can render it, Clip.A.Canvas is built to capture it faithfully.

03

Export locally

Render frames and encode to MP4 on-device, then save the finished file through the desktop app without a separate recording pass.

Download

Get the desktop build.

Windows installer and portable ZIP are available now. macOS packaging is in progress. Release notes and SHA-256 checksums are published on GitHub.